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C.01 · PERFORMANCE · REACTION TIME

Two tasks.One device run.

  1. 0
    Warm-up. 2 unscored trials make the motion familiar.
  2. I
    Simple reaction. Wait for a green circle to appear, click anywhere as fast as you can. 5 trials. False starts will be retried.
  3. II
    Choice reaction. A red or blue circle appears — click the matching button (or keyboard ← for red, → for blue). 5 trials. Misses retry.

Keep the same device, input method, and posture. Touch and mouse runs are not directly comparable.